Ludassient
Rigged and developed a fully animated VTuber model featuring complete XYZ head and body tracking, VBridger support, physics systems, outfit toggles, and interactive accessories.
Year
2026
Scope
VTuber Model
Client
None (Personal Identity)
Duration
2 weeks
As a personal project, Ludassient served as an opportunity to push beyond the limitations of my previous rigs and explore more advanced motion and tracking systems.
Challenge
Compared to my earlier projects, which primarily focused on basic facial expressions and limited head movement, this rig required significantly greater depth and flexibility.
Key challenges included:
Implementing full XYZ head and torso motion
Creating natural deformation across extreme viewing angles
Integrating VBridger tongue tracking
Managing multiple toggles and accessory states
Working around PSD preparation issues, including merged assets that required separation and reconstruction during the rigging process
Several assets were not originally prepared with advanced rigging in mind, particularly within the mouth setup, requiring additional revisions and asset creation before implementation.
Process
Using Live2D Cubism, I developed the rig through iterative testing and refinement.
Features implemented included:
Full XYZ head rotation
Full XYZ body movement
VBridger-compatible mouth and tongue tracking
Glasses toggle
Coat toggle
Physics systems for hair, clothing, accessories, and earrings
Lean-in tracking
Expression controls and parameter blending
To achieve natural motion, I relied heavily on anatomy studies and observation of real facial movement when determining deformation ranges and mesh behavior. I only referenced a single tutorial series.
Result
The final rig represented a significant technical leap from my previous projects, featuring a substantially wider range of motion, improved tracking responsiveness, and enhanced expressiveness.
The project strengthened my understanding of:
Advanced deformation workflows
Rig optimization
Asset preparation requirements
VBridger integration
Natural motion design for VTuber models




